Masterpiece Creator

Overview

Masterpiece Creator is an intuitive and user-friendly way of quickly sculpting and creating 3D content.

This content can be post-processing in other 3D-modelling software packages, or can be used for 3D-printing or rapid prototyping.

Software Interface

Masterpiece Creator allows a user to create 3D content (mesh geometries) in a virtual space through two methods:

  • Volume Sculpting, and

  • Brush Strokes

Using the Controllers

Like many VR applications the wireless Vive controllers are the main tools for Masterpiece Creator interface; giving you a working palette in one hand and an application/selection wand in the other.

Extended Controls

Masterpiece Creator allows a variety of extended controls for further manipulating and interacting with your sculpture/geometry.

Masterpiece Creator to 3D-printing WIP

Masterpiece Creator is compatible with traditional 3D modelling workflows which allows users to export words produced in the software into commonly used formats such as OBJ, STL, FBX and GLTF files.

Creating your Sculpture

  • Save your file before Exporting

Exporting your creation

  • What you intend to achieve with your sculpture will determine the file format you need to export

  • For 3D-printing you will need to export as an STL file. This allows you to open exported file in Rhino, Makerbot, Blender, Meshmixer or Netfab, depending on your post processing procedure.

  • For the sake of this guide - the post processing of the sculpt was done in Meshmixer before opening the file in Rhino or Makerbot.

3D-Printing your object

For this step, review the 3D-Printing Guidelines available on the Knowledge Base for the preparation of your file and troubleshooting any issues you may have with your geometry prior to printing it.

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