NExT Lab
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  • NExT Lab
  • Contact Details
  • NExT Lab Access
  • Sustainability
    • 3D Printing
  • Case Studies & Projects
    • |3DS|VR| Voices of Country
    • |3DP|AR| Prosthetic Habitats
    • |AR| Studio 40: The Field
    • |VR|3DP| Gravity Sketch: Door Handles
    • |3DS| 3D Scanning Examples
    • |AR|3DP| GRANULAR
  • 3D Printing |3DP|
    • 3D Printing at the NExT Lab
      • Other 3D Printing Options
    • Get Started
    • Design Approaches
    • Modelling Guidelines
    • 3D Print Farm
      • Quick-Start Guide
        • File Naming Conventions
      • Detailed Overview
        • 3D Printing Mesh Preparation
        • Submitting a Print Request
        • Post-Submission: Updating, Paying & Collecting
        • Slicing & Settings
    • Open Access Printers
      • PRUSA Open-Access
        • Workflows
          • Materials Experimentation
          • Experimental Techniques
        • Prusa i3 MK3S Fundamentals
        • Hardware Glossary
          • Extruder
          • Hotend & Nozzle
          • Print Surface, Bed & Y Axis
          • PINDA Inductive Probe
          • X-Axis Gantry
          • Z-Axis Stage
        • Software/Slicer Glossary
          • Plater/Virtual Print Bed
          • Print Settings
          • Filament Settings
          • Printer Settings
        • Troubleshooting
          • Filament Jam/Clog
          • Worn Nozzle
          • Broken/Loose Heatbreak
          • First Layer Issues/Prints Not Sticking to Bed
          • Stringing & Oozing Hotend
    • Use Own Filament
    • Key Techniques
      • Hollowing Models
      • Combating Warping
      • Split Models & Joints
      • Joints and Connections
      • Fillets & Chamfers
      • Accuracy, Precision & Tolerancing
      • Post-Processing & Finishing
        • No Sanding Method
        • Sanding Method
        • Epoxy Method
        • Fillers Method
      • Printing for Transparency
      • Mesh Techniques
        • Meshes 101
        • Working with Meshes
        • Repairing Meshes
        • Other Techniques
          • Thicken a Mesh with Grasshopper
          • Mesh Manipulation with Blender
          • Custom Supports in Meshmixer
      • Topography Models
      • Using the Makerbot Experimental Extruder
      • Troubleshooting
      • Adjusting Print Settings
    • Resources
      • Downloadable Software & Accounts
      • Software Primers
        • Autodesk Meshmixer
        • Blender
    • Mold Making and Casting
  • 3D Scanning |3DS|
    • 3D Scanning at the NExT Lab
    • 3D Scanning Use Cases
    • Guides
      • Principles of 3D Scanning / Digital Reconstruction
      • Photogrammetry
        • Photogrammetry Theory
        • Photogrammetry Benchmark
        • Technical Guides
          • From Photos to 3D Spatial Data
          • Advanced Techniques
          • Taking Measurements + Visualisation
          • From Photogrammetry to 3D Printing
      • BLK360 Terrestrial LiDAR Scanner
        • BLK360 Benchmark
        • Scan
        • Register
          • Export from iPad
        • Process
      • Artec Handheld SLT Scanners
        • Using the Scanners
        • Manual Alignment
        • Fill Holes
        • Smoothing
        • Frame Selection
      • VLX LiDAR SLAM Scanner
        • VLX setup
        • Preparing to Scan
        • Using the Scanner
        • Processing the Scans
      • Working with Point Clouds
        • Point Clouds to Meshes
    • Troubleshooting
      • General
      • Artec EVA
      • Leica BLK360
      • VLX
  • Augmented Reality |AR|
    • Augmented/Mixed Reality at the NExT Lab
      • Use Case of AR
    • Guides
      • Hololens 2
      • Fologram
        • Fologram Applications
          • Fologram for Hololens
          • Fologram for Mobile
        • Fologram for Rhino
        • Fologram for Grasshopper
        • Shared Experiences / Tracked Models
        • Extended Functionality
          • Preparing Models for AR
          • Interactivity
          • Fabrication
      • Unity and Vuforia
        • Unity Primer
        • 2D Targets (Image Targets)
        • 3D Targets (Object Targets)
        • Vuforia Primer
        • Creating a Simple AR App
          • Unity Next Steps: Interaction
          • Model Recognition
    • Troubleshooting
      • Hololens & Fologram
      • FAQ: Augmented Reality
    • Resources
      • Platforms (Hardware)
        • Microsoft Hololens
        • Mobile
      • Software Packages
      • Student Contact
        • AR: Intro Sessions
        • AR: Workshops and Resources
          • UntYoung Leaders Program Workshopitled
          • Young Leaders Program Workshop
          • Construction as Alchemy
  • Virtual Reality |VR|
    • Virtual Reality at the NExT Lab
    • Guides
      • Virtual Reality Hardware Set Up
        • HTC Vive Cosmos
          • Troubleshooting
        • HTC Vive
          • Troubleshooting
        • HTC Vive Pro
        • Meta Quest 3
          • Troubleshooting
      • Virtual Reality Experiences
        • Unreal Engine
          • Unreal Engine Primer
            • Process: Level Building, Playing & Packaging
            • Actors: Components, Content and Editors
            • Materials & Textures
            • Lighting & Mobility
            • Player: VR and non-VR
            • Interactivity & Blueprints
          • Unreal Engine: Guides
            • Setting up a VR-ready File & Templates
            • Creating a Basic VR Experience
            • Custom Collision and Navigation
            • UV and Lightmaps
            • Outputting Content
            • Unreal Troubleshooting
            • Point Cloud Visualisation
          • VR: Video Tutorial Series
            • Exporting from Rhino
            • Model Preparation in 3DS Max
            • Unreal Engine
      • Designing in Virtual Reality
        • Gravity Sketch
          • Quick Start
        • Masterpiece Creator
      • Twinmotion VR
        • Twinmotion VR: Features
        • Twinmotion VR: Troubleshooting
    • Student Contact
      • VR: Intro Sessions
  • Sensing
    • Body Tracking
      • Usage
        • Technical Specifications
      • Data Analysis in Grasshopper
        • Analysis Examples
      • Animated Point Clouds(UE)
  • ROBOTICS
    • Robotic Dog
      • Operational Health & Safety
      • Robot Dog Setup
      • Operation Setup
        • Operation Basics
        • Arm Mode
        • Programming Mode
        • Mapping Mode
      • Advanced Operations
      • Expansion Equipment / Attachments
      • Basic Simulation
      • Troubleshooting
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  1. Virtual Reality |VR|
  2. Guides

Designing in Virtual Reality

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Last updated 11 months ago

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Gravity Sketch
Masterpiece Creator