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  • Augmented Reality |AR|
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On this page
  • What is AR?
  • Where can I try AR?
  • What AR gear is available at University? Can it be loaned out?
  • What things can I do with AR?
  • What are the requirements for a computer to run AR?
  • I'm having trouble getting the AR headset to work. What can I do?

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  1. Augmented Reality |AR|
  2. Troubleshooting

FAQ: Augmented Reality

This page contains Frequently Asked Questions (FAQs) regarding Augmented Reality Technologies

PreviousHololens & FologramNextResources

Last updated 6 years ago

Was this helpful?

What is AR?

AR stands for Augmented Reality. It is a technology that aims to overlay spatially tracked computer generated data over your view of the real world via the use of displays in a headset, in front of your eyes.

The computer generated images are overlaid onto a transparent glass that lets you see your real environment while also showing you the computer generated data. This allows the images visible to you to be changing in real time as you move your head. Cameras on the HoloLens track and analyse predetermined gestures of your hands to control the device's menu.

Where can I try AR?

You can book an introduction session at the NExT Lab:

What AR gear is available at University? Can it be loaned out?

What things can I do with AR?

HoloLens comes pre-installed with an AR demo that lets you place a variety of 3D objects as holograms into the real world and allows you to walk around and inspect the holograms from all sides.

Additionally via the use of the software package Fologram you can use HoloLens to display geometries generated in Rhino. In conjunction with the use of Grasshopper, these geometries can be manipulated via gestures and pointers in HoloLens itself.

What are the requirements for a computer to run AR?

HoLoLens is a standalone computer and as such can be used to do the demo. However an additional computer/laptop is needed to run Rhino and Fologram.

I'm having trouble getting the AR headset to work. What can I do?

HoLoLens works by locating itself in the space via it's suite of camera/sensors. These sensors can be thrown off by mirrored surfaces as well as direct-facing sunlight. As much as possible try to cover mirrored surface finishes as well as pull down blinds in the room you are using.

Additionally there are some difficulties with having several HoLoLens connected on the same network. For ways to solve this and more issues please check out our troubleshooting page at:

We have several Microsoft HoLoLens Headsets available. University of Melbourne students and staff are able to and be used in any spare teaching space in the building.

You will need to before loaning out this equipment.

Most mobile phones can also be used for Augmented Reality development. See:

You can also develop mobile applications using software packages such as .

loan this equipment from the MSD Print Room and Loans Desk
book an introduction session first
Mobile (Augmented Reality Platforms)
Mobile
Vuforia and Unity
Hololens & Fologram
Melbourne School of Design | Scheduling and Booking Website
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