Taking Measurements + Visualisation

There are two options available for taking measurements and producing a model set, you can go through Agisoft Metashape itself or a 3D-CAD software, this guide will cover Rhinoceros 3D.

NOTE: Ensure that you have measured some element of your subject in real-life to use as a reference.

Agisoft Metashape

NOTE: Agisoft Metashape Professional v.1.6.2 was used in this article.

Taking Measurements

Creating a Scale Bar

Find in your chunk where you took the measurements in real-life.

Create two markers relating to the start and end of that measurement. Markers can be created by right-clicking on a point in the model.

Select both markers and [Right-Click > Create Scale Bar]

Enter in your measurement as a scale reference. The unit size is in Meters.

You should see a indicator of the dimension in the model as a line.

Setting the Scale Bar

Open up the reference setting menu and click apply, this will apply the scale bar to the rest of the chunk.

Using the Ruler

The ruler tool should now be available, insert from point to point to take a measurement.



Right Mouse Button

Insert a point, the dimension should appear. Inserting more points will count towards the distance measured.

Left Mouse Button

Exit this instance of the ruler.

Producing Perspectives

Perspectives can be captured through the Model view.

Firstly, turn off all unnecessary information such as markers and region boxes etc.

Right-Click in the Model view and select [View Capture]. You'll be able to specify the location and the image resolution.

Producing Elevations

Elevations are the same as the Orthomosaic in Agisoft Metashape

Creating an Orthomosaic

Create a series of 'axes' using two markers, one start and one end. These 'axes' should form the plane that you want to take views from. Markers can be created by right-clicking on a point in the model and choosing Create Marker.

[Workflow > Build Orthomosaic] will begin the process.

Under projection, set the type to [Planar] . Set to Projection Plane to use [Markers] . Set the Horizontal and Vertical Axes to the points you made previously. In the example shown below, a front view would use the markers creating axes that forms a plane parallel to that surface.

Click on the Orthomosaic in the chunk to view it. This is restricted to the Ortho window view as if it were a 2D object, this cannot be manipulated in 3D.

Multiple Orthomosaics

Duplicate an Orthomosaic by right-clicking on it. You can generate a new Orthomosaic over the selected one by going through the same steps.

Exporting Orthomosaics

[File > Export > Export Orthomosaic] will allow you to export high-resolution images of the generated Orthomosaics.

You can set the output quality by specifying the Pixel Size, or more simply, the Max. Dimension setting.

Rhinoceros 3D



Use [Orient3Pt] to orient the subject, this will translate and rotate an object from a selected plane to a target plane. It is recommended to use a wall or ground to orient to one of the cardinal planes.


You may want to draw an arbitrary reference surface first to use as the orientation plane. First pick three points on the subject and three corresponding points on the plane to orient to.

[Rotate] or using the Gumball can be used to further adjust the alignment.

Taking Measurements

Measurements can be taken using the [Distance] command by picking a first point, and then a second point. The command line will return the distance between these two points.

Producing Views

Use the corresponding viewports and [ViewCaptureToFile] to capture high resolution images.

Model Viewers - Online and Offline

SketchFab [Online]

NOTE: SketchFab has a 50MB filesize limit for free accounts, Meshes are usually lighter in file size and can be used instead.

P3D [Online]

P3D is web-browser based 3D model publisher. It is a free alternative to SketchFab with a higher initial upload limit of 200MB.

Exporting your File

Follow the guide up to the exporting of a mesh, and ensure you enable Export Texture so that it can be re-applied in P3D. P3D only accepts Meshes.

pageFrom Photos to 3D Spatial Data

TIP: Ensure you enable Export Texture, any file format will do.

Uploading a File

You will have to create an account, once you have done so, you can upload a 3D model.

Setting Textures

Textures and basic materiality can be controlled via the P3D editor. Any texture that comes out with your Mesh though, should be dropped into the Base Color texture, by selecting the [T]

Save and Share

Save your Changes, head into your gallery and you can share this link with others!

Agisoft Viewer [Offline]

Agisoft provides a free viewer that you can use to interact with your models.

Downloading the Installer

This can be downloaded through the Agisoft Metashape Installer.

Navigate to the following website link and download the appropriate installer for your system:

Installing Agisoft Viewer

Open the installer and only install the Agisoft Viewer component through the custom install.

Exporting your File

Follow the guide up to the exporting of a point cloud or mesh.

pageFrom Photos to 3D Spatial Data

Agisoft Viewer supports a range of datatypes, all of which can be generated by Agisoft Metashape. We recommended the following file types for their simplicity, so export either the mesh or point cloud as the following file type:


File Format



Point Cloud


Opening a File

[File > Open Dataset] will allow you to import a file to view.

Interacting with the Model

View > Panes allows you to toggle on and off various panels in the software.

View also hosts some display options regarding Fill, Wireframe, Points and Lighting, the effect will differ based on if you are viewing a mesh or point cloud file.



Right Mouse Button + Drag


Zoom In or Out

Left Mouse Button + Drag

Rotate Model

Scrollwheel Hold + Drag

Pan Model


NOTE: If using a .obj format for a mesh that has a texture with it, ensure you also send the texture image file along with any model files.

Microsoft 3D Builder [Offline]

Exporting your File

Follow the guide up to the exporting of a mesh, you can use any common mesh filetype; .obj or .ply.

Microsoft 3D Builder is an already available piece of software on all Windows Machines.

Simply Right-Click the exported file and Open With > 3D Builder


NOTE: If using a .obj format for a mesh that has a texture with it, ensure you also send the texture image file along with any model files.

Last updated