|VR|3DP| Gravity Sketch: Door Handles

Rapid iteration of free-flowing organic geometry

This project highlights the ease of use of Gravity Sketch to very quickly generate free flowing organic shapes inspired by the work of Antoni Gaudi. Compared to a traditional CAD program, Gravity Sketch offers a fast and intuitive workflow to rapidly iterate on design options.

Being in virtual reality, it is very simple to work with polygonal modelling, unbounded by the cartesian plane, one can freely translate, rotate and scale in space simply by the intuition of moving a controller in 3D space.

Gravity Sketch Process

Gravity Sketch was used to rapidly iterate on different design options, very small details can also be added here or in desktop modelling programs with a more expanded toolset.

Post-Processing

Exporting Meshes

You can export mesh files from Gravity Sketch in industry standard filetypes; .fbx or .obj is recommended. Ensure you enable Double sided and Welded Vertices for the best mesh.

Fixing Meshes

Should your mesh generated in Gravity Sketch have issues such as naked edges, you can use applications like ZBrush, MeshMixer, or the online service Netfabb. You can read more in our standard mesh fixing guide for 3D Printing:

Repairing Meshes

Manipulating Meshes

As meshes from Gravity Sketch are standard filetypes, they can be modified and changed in your CAD programs of choice.

Increasing Resolution in Zbrush

Materiality and Texturing with Substance Painter

'Drilling' countersunk screw holes in Rhino

3D Printing

Objects made in Gravity Sketch can without much effort be prepared, sliced and 3D printed on a 3D printer like the NExT Labs Makerbot printers.

Files

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