3D Printing Mesh Preparation
Last updated
Last updated
If you have not read our Design Approaches and Design Guidelines, we strongly recommend that you go through those first as they cover all the fundamental aspects of 3D Printing concept and implementation.
Now you should have a clear outcome in mind and a model prepared for 3D Printing, this guide will take you through exporting models to the 3D Printing Software.
The following content is based on a Rhino 3D Workflow, but you can adapt it to your preferred CAD software.
Draw a wireframe to simulate the build plate/volume; 256m x 256mmx 256mm - but we recommend leaving at least 10 - 20mm clearance from the edges.
Move geometry to as close to the origin as possible to prevent any numerical precision errors during the slicing process.
If geometry does not fit in the build volume, will lead to too many support structures, or you you need to guarantee a certain orientation of printing, you may need to consider splitting the model:
Split Models & JointsDepending on your workflow, you can:
Arrange Model Later | Arrange Model Now |
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Please skip to the next step, Assessment | Please continue on with this step |
Rotate
can be used OR
Orient3Pt
can be used to rotate more complex geometry based on the face of the model.
Select the geometry to orient
Pick 3 points that define the face on the model
Pick 3 points on the standard work plane to orient it flat.
Use the Align
command to align all your models to the same plane (it could be any plane). This command treats grouped models as a single entity so ungroup first if necessary.
Change to an elevation view (Front, Back, Left, Right).
Select your models and execute the Align
command.
In the Align
command, select the Bottom
sub-command.
Your models will snap to a common bottom plane. Drag your mouse around to choose the location of this plane and left click to confirm.
Now you need to ensure that your model consists only of closed polysurface/extrusion/meshes, this is especially important if you have split your model up.
In Rhino, the ShowEdges
command can be used to highlight naked or non-manifold edges. The Object Type in the Properties box is also a good way to quickly check if an object is closed or open.
If you have any naked edges or non-manifold edges, clicking Zoom
in the dialogue box will center your viewport in the problematic area so that you can attempt to fix it.
After you have identified problematic areas, depending on your workflow, you can attempt the following:
Remember: Rhino is much more adept and better at fixing errors in the modelling (NURBS geometry) stage instead of meshes. Always try to resolve problems there.
Geometry can be rebuilt if you are using a NURBS workflow - operations that commonly result in problematic geometry are Boolean operations and complex surface generation so look out for those areas. Alternatively, you can Mesh your model first (the next step) and attempt to fix it through the Mesh workflow.
While not optimal, there are a few more options rather than rebuilding geometry. Refer to our extended Mesh Troubleshooting guide:
Repairing MeshesWhile you can directly export your polysurfaces as meshes using the Export
command as well, note that it skips the step where you can double check if your mesh has errors. Therefore, use with caution.
If you have been working with NURBs, use the Mesh
command to generate meshed geometry. Meshes are required for 3D Printing.
Polygon Count Slider: Increasing the polygon count will allow it to better represent curved surfaces. However, this will greatly increase file sizes and slicing times in the next phase. Aim for the least amount of detail as required and adjust as required.
Detailed Controls can be used to fine tune the mesh as generation as well. Refer to Rhino documentation for a full breakdown.
It is good practice to check your mesh again with the Check command. Doing so will let you identify any problems and allow you to quickly go back to your polysurfaces and models to fix them.
Remember: Rhino is much more adept and better at fixing errors in the modelling (NURBS geometry) stage instead of meshes. Always try to resolve problems there.
You can now use the Export
command to create .stl files.
When your geometry is ready to be exported, you can now use the Export
command to create an .stl FILE.
When you execute the Export
command, a dialogue box appears with .stl export options. It is recommended to stick to the defaults.
You are now ready to proceed to the next phase!